After a quarter-century using Windows, I’m finally getting a Macintosh.
Wait, does “Mac” even stand for “Macintosh” anymore? Or is “Mac” more like “KFC”—an abbreviation that eventually supplanted the original name? You’ll have to forgive my ignorance; my last Apple computer was the venerable Apple IIGS of the late 80s and early 90s. Since my early teen-aged years, I’ve computed exclusively on Windows PCs—everything from beige, bargain-bin boxes to high-end portable workstations. I’ve never owned a Mac.
Oh, over the years, I’ve occasionally lusted after the Mac’s build quality, thriving indie software community, and visually consistent interface. And yes, as an iPhone owner, I’ve often wished for a computer that played nicer with my smartphone. But despite the Mac’s attractiveness, switching always seemed financially or professionally impractical.
As my career has shifted into more creative fields, however, the Mac has become a more reasonable option. Among machines geared for creative power users, Macs still cost more—but not dramatically more, relative to comparable PCs. My new 15″ MacBook Pro should arrive within the next week or two.
In some ways, it’s an odd time to shift platforms. I’m swimming against the current; bloggers, podcasters, and creative professionals have grown increasingly frustrated with Apple’s stewardship of the Mac. Some have openly speculated whether the Mac will eventually be deprecated in favor of an iOS-flavored replacement.
So, before making the leap, I considered the risks in terms of both software and hardware:
Switching to Mac software: am I moving to a ghost town?
Depending on who you ask, the Mac ecosystem has either reached maturity—or it’s gone completely stagnant. Whatever your perspective, it’s hard to deny that Apple invests more engineering resources in iOS than macOS these days. Yes, the Mac still gets new OS features (e.g. Mojave’s welcome Dark Mode), but these updates are relatively minor compared to those introduced for Apple’s flagship product, the iPhone.
Third-party software development on the Mac has slowed, too. The Mac App Store may not be a ghost town, per se, but it’s not exactly a bustling metropolis, either.
As a new switcher, the Mac’s decline as a developer platform bums me out. But it’s not all bad news. Most big software houses (including Adobe and Microsoft itself) support Mac and Windows with equal gusto. And the Mac remains a better platform than Windows for indie-developed productivity apps and creative utilities. UIKit’s upcoming release on the Mac (slated for 2019) will likely widen this gap, as devs port over projects that were previously iOS-only.
One particular indie app is almost enough, all by itself, to make me switch to Mac. I’m talking about Omnifocus, the to-do tracker that maps most neatly onto the Getting Things Done productivity method. The app really is that critical to my workflow these days. I’m pumped that I’ll soon be able to use it without hacks or workarounds.
Switching to Mac hardware: did I miss the “golden era”?
The Mac’s software ecosystem may be languishing, but it’s Mac hardware that has Apple bloggers most alarmed. Longtime developers are openly criticizing Apple’s irregular Mac releases. Last year, lamenting the state of the Mac Pro, Sebastiaan de With wrote,
[Apple] let the Mac languish, with a lack of updates to the hardware making it increasingly difficult to use the Mac for demanding work. …. And year after year, without any word from Apple, the professional desktop Macs got older without updates. Four years passed. Four years. An eternity and a half in computers. Creatives started to leave. Most of my friends that are in 3D, film and other creative industries have switched to PCs. And more continue to leave.
The Mac laptops haven’t escaped criticism, either. Power users frequently deride the current Macbook Pros for their shallow, unreliable keyboards and irregular update cadence.
I share their worries. I’ve only typed on the new “butterfly ”keyboard style once or twice (in Apple retail stores), but I’m not a fan of its “clicky” (rather than “clacky”) feel. Plus, I find the Touch Bar (Apple’s little-loved touchscreen function row) distracting and somewhat pointless. Finally, I resent the fact that my “new” machine will have year-old internals. But I don’t have much of a choice—I need a machine now, not “whenever Apple gets around to refreshing its laptop lineup.”
Conclusion
Despite all the concerns and caveats, I’m excited. My very first computing experiences as a kid happened on Apple-designed machines. Adopting the Mac now, thirty-odd years later, feels like coming home.
I’m just hoping the house doesn’t come down around me. ■