Last year, Apple added ‘Breathe’ to watchOS 3. This simple app invites the user to pause for mindful meditation, bringing attention to the breath for a few minutes at a time. The exercise is accompanied by a slick little animation: translucent teal circles that expand and contract along with your breathing’s steady rhythm.

I like Breathe, but the animation has an annoying little hiccup. At the very end of every breath, the graphic resets to prep for the next inhale/exhale cycle. Watch the contracted circles at that point, and you’ll notice the glitch: a jarring ‘jump cut’ from one gradient fill to another.
Yes, it’s a subtle niggle. But once you see it, you can’t unsee it. After all, we’re talking about an app that requires you to focus intently; any distraction, no matter how small, is magnified by close attention. I notice the cut with every breath. It’s a distraction that undermines the very focus the app is designed to foster. It as if the air catches in my lungs.
It wouldn’t take much to fix this; even a linear fade between the last frame and the first would ease the animated transition. But, so far, there’s been no sign that Apple has even noticed the problem; the choppy cut’s still there in watchOS 4. ■